Class SSL.handshake
- Description
SSL.handshake keeps the state relevant for SSL handshaking. This includes a pointer to a context object (which doesn't change), various buffers, a pointer to a session object (reuse or created as appropriate), and pending read and write states being negotiated.
Each connection will have two sets or read and write state: The current read and write states used for encryption, and pending read and write states to be taken into use when the current keyexchange handshake is finished.
- Variable
client_cert_types
Variable client_cert_distinguished_names
array(int) SSL.handshake.client_cert_types
array(string) SSL.handshake.client_cert_distinguished_names- Description
A few storage variables for client certificate handling on the client side.
- Variable
client_random
Variable server_random
string SSL.handshake.client_random
string SSL.handshake.server_random- Description
Random cookies, sent and received with the hello-messages.
- Method create
SSL.handshake SSL.handshake(int is_server, void|SSL.context ctx, void|ProtocolVersion min_version, void|ProtocolVersion max_version)
- Parameter is_server
Whether this is the server end of the connection or not.
- Parameter ctx
The context for the connection.
- Parameter min_version
Minimum version of SSL to support. Defaults to Constants.PROTOCOL_SSL_3_0.
- Parameter max_version
Maximum version of SSL to support. Defaults to Constants.PROTOCOL_minor.