◆ ~Cacher()
| open3d::core::Cacher::~Cacher |
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inline |
◆ Cacher()
| open3d::core::Cacher::Cacher |
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const Cacher & | | ) |
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delete |
◆ Clear() [1/2]
| void open3d::core::Cacher::Clear |
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inline |
◆ Clear() [2/2]
| void open3d::core::Cacher::Clear |
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const Device & | device | ) |
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inline |
◆ Free()
| void open3d::core::Cacher::Free |
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void * | ptr, |
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const Device & | device ) |
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inline |
◆ GetInstance()
| Cacher & open3d::core::Cacher::GetInstance |
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inlinestatic |
◆ Malloc()
| void * open3d::core::Cacher::Malloc |
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size_t | byte_size, |
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const Device & | device, |
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const std::shared_ptr< MemoryManagerDevice > & | device_mm ) |
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inline |
◆ operator=()
The documentation for this class was generated from the following file: