Data class for MetalTexture contains albedo, normal, roughness and metallic texture files for metal based material.
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#include <Dataset.h>
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| | MetalTexture (const std::string &data_root="") |
| std::string | GetAlbedoTexturePath () const |
| | Returns the path to albedo color texture image.
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| std::string | GetNormalTexturePath () const |
| | Returns the path to normal texture image.
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| std::string | GetRoughnessTexturePath () const |
| | Returns the path to roughness texture image.
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| std::string | GetMetallicTexturePath () const |
| | Returns the path to metallic texture image.
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| std::unordered_map< std::string, std::string > | GetPathMap () const |
| | Returns the map of filename to path. Refer documentation page for available options.
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| | DownloadDataset (const std::string &prefix, const DataDescriptor &data_descriptor, const std::string &data_root="") |
| | DownloadDataset (const std::string &prefix, const std::vector< DataDescriptor > &data_descriptors, const std::string &data_root="") |
| virtual | ~DownloadDataset () |
| | Dataset (const std::string &prefix, const std::string &data_root="") |
| | Parameterized Constructor.
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| virtual | ~Dataset () |
| const std::string | GetDataRoot () const |
| | Get data root directory. The data root is set at construction time or automatically determined.
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| const std::string | GetPrefix () const |
| | Get prefix for the dataset.
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| const std::string | GetDownloadDir () const |
| | Get absolute path to download directory. i.e. ${data_root}/download/${prefix}.
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| const std::string | GetExtractDir () const |
| | Get absolute path to extract directory. i.e. ${data_root}/extract/${prefix}.
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Data class for MetalTexture contains albedo, normal, roughness and metallic texture files for metal based material.
◆ MetalTexture()
| open3d::data::MetalTexture::MetalTexture |
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const std::string & | data_root = "" | ) |
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◆ GetAlbedoTexturePath()
| std::string open3d::data::MetalTexture::GetAlbedoTexturePath |
( |
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const |
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inline |
Returns the path to albedo color texture image.
◆ GetMetallicTexturePath()
| std::string open3d::data::MetalTexture::GetMetallicTexturePath |
( |
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const |
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inline |
Returns the path to metallic texture image.
◆ GetNormalTexturePath()
| std::string open3d::data::MetalTexture::GetNormalTexturePath |
( |
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const |
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inline |
Returns the path to normal texture image.
◆ GetPathMap()
| std::unordered_map< std::string, std::string > open3d::data::MetalTexture::GetPathMap |
( |
| ) |
const |
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inline |
Returns the map of filename to path. Refer documentation page for available options.
◆ GetRoughnessTexturePath()
| std::string open3d::data::MetalTexture::GetRoughnessTexturePath |
( |
| ) |
const |
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inline |
Returns the path to roughness texture image.
The documentation for this class was generated from the following files: