#include <Cloud.h>
◆ PointXYZ() [1/2]
| open3d::ml::contrib::PointXYZ::PointXYZ |
( |
| ) |
|
|
default |
◆ PointXYZ() [2/2]
| open3d::ml::contrib::PointXYZ::PointXYZ |
( |
float | x0, |
|
|
float | y0, |
|
|
float | z0 ) |
|
inline |
◆ cross()
◆ dot()
| float open3d::ml::contrib::PointXYZ::dot |
( |
const PointXYZ | P | ) |
const |
|
inline |
◆ floor()
◆ operator*=()
| PointXYZ & open3d::ml::contrib::PointXYZ::operator*= |
( |
const float & | a | ) |
|
|
inline |
◆ operator+=()
◆ operator-=()
◆ operator[]()
| float open3d::ml::contrib::PointXYZ::operator[] |
( |
int | i | ) |
const |
|
inline |
◆ sq_norm()
| float open3d::ml::contrib::PointXYZ::sq_norm |
( |
| ) |
|
|
inline |
| float open3d::ml::contrib::PointXYZ::x |
| float open3d::ml::contrib::PointXYZ::y |
| float open3d::ml::contrib::PointXYZ::z |
The documentation for this class was generated from the following file: