; Scenario 1 control for house Harkonnen.
; Created with Dune Legacy 0.96.4 Map Editor.

[BASIC]
LosePicture=LOSTBILD.WSA
WinPicture=WIN1.WSA
BriefPicture=HARVEST.WSA
TimeOut=0
MapScale=1
CursorPos=2279
TacticalPos=2016
LoseFlags=4
WinFlags=6
License=LDCPUL
Author="Dmitri Fatkin"

[MAP]
Seed=18746
Field=2259,2646

[Harkonnen]
Quota=1000
Credits=999
Brain=Human
MaxUnit=25

[Atreides]
Quota=0
Credits=60
Brain=CPU
MaxUnit=23

[TEAMS]
1=Atreides,Normal,Foot,2,2
2=Atreides,Normal,Foot,2,3
3=Atreides,Staging,Foot,2,3

[UNITS]
ID000=Harkonnen,Trooper,256,2152,192,Guard
ID001=Harkonnen,Quad,256,2277,224,Guard
ID002=Harkonnen,Trooper,256,2346,64,Guard
ID003=Harkonnen,Trooper,256,2470,64,Guard
ID004=Harkonnen,Quad,256,2473,96,Guard
ID005=Atreides,Infantry,256,1239,64,Ambush
ID006=Atreides,Soldier,256,1455,192,Ambush
ID007=Atreides,Soldier,256,1512,64,Ambush
ID008=Atreides,Soldier,256,1568,64,Ambush
ID009=Atreides,Infantry,256,1623,64,Ambush
ID010=Atreides,Infantry,256,1835,192,Ambush
ID011=Atreides,Soldier,256,1966,192,Ambush
ID012=Atreides,Infantry,256,2011,64,Ambush
ID013=Atreides,Soldier,256,2267,64,Ambush
ID014=Atreides,Soldier,256,2388,64,Ambush
ID015=Atreides,Soldier,256,2399,64,Ambush
ID016=Atreides,Infantry,256,2648,64,Ambush
ID017=Atreides,Soldier,256,2798,192,Ambush
ID018=Atreides,Infantry,256,2915,192,Ambush
ID019=Atreides,Soldier,256,1115,64,Hunt
ID020=Atreides,Infantry,256,2706,64,Hunt
ID021=Atreides,Soldier,256,3055,0,Hunt
ID022=Atreides,Infantry,256,2513,64,Sabotage

[STRUCTURES]
GEN2512=Atreides,Concrete
GEN2513=Atreides,Concrete
GEN2706=Atreides,Concrete
GEN2770=Atreides,Concrete
GEN2771=Atreides,Concrete
GEN2962=Atreides,Concrete
ID000=Harkonnen,Const Yard,256,2279
ID001=Atreides,Refinery,256,2832
ID002=Atreides,Barracks,256,2576
ID003=Atreides,Windtrap,256,2704
ID004=Atreides,Const Yard,256,2960
ID005=Atreides,Outpost,256,2835

[REINFORCEMENTS]
1=Atreides,Infantry,Homebase,4
