; Scenario 3 control for house Atreides.
; Created with Dune Legacy 0.96.4 Map Editor.

[BASIC]
LosePicture=LOSTVEHC.WSA
WinPicture=WIN2.WSA
BriefPicture=HEADQRTS.WSA
TimeOut=0
MapScale=1
CursorPos=1514
TacticalPos=1249
LoseFlags=5
WinFlags=7
License=LDCPUL
Author="Dmitri Fatkin"

[MAP]
Seed=19722
Field=1889,2518,3035
Bloom=2345

[Atreides]
Quota=2700
Credits=1200
Brain=Human
MaxUnit=25

[Ordos]
Quota=0
Credits=300
Brain=CPU
MaxUnit=22

[TEAMS]
1=Ordos,Normal,Foot,2,3
2=Ordos,Normal,Foot,2,4
3=Ordos,Normal,Foot,3,4
4=Ordos,Normal,Foot,3,4
5=Ordos,Staging,Foot,2,2

[UNITS]
ID000=Atreides,Trike,256,1385,224,Guard
ID001=Atreides,Soldier,256,1388,0,Guard
ID002=Atreides,Soldier,256,1453,64,Guard
ID003=Atreides,Trike,256,1576,192,Guard
ID004=Atreides,Soldier,256,1581,128,Guard
ID005=Atreides,Quad,256,1705,160,Guard
ID006=Atreides,Trike,256,1708,96,Guard
ID007=Ordos,Raider Trike,256,2337,32,Area Guard
ID008=Ordos,Raider Trike,256,2403,32,Area Guard
ID009=Ordos,Trooper,256,2463,64,Area Guard
ID010=Ordos,Trooper,256,2530,64,Area Guard
ID011=Ordos,Raider Trike,256,2589,0,Area Guard
ID012=Ordos,Soldier,256,2596,64,Ambush
ID013=Ordos,Soldier,256,2651,0,Ambush
ID014=Ordos,Raider Trike,256,2723,64,Area Guard
ID015=Ordos,Trooper,256,2780,192,Area Guard
ID016=Ordos,Raider Trike,256,2915,64,Area Guard

[STRUCTURES]
GEN2527=Ordos,Concrete
GEN2530=Ordos,Concrete
GEN2589=Ordos,Concrete
GEN2590=Ordos,Concrete
GEN2591=Ordos,Concrete
GEN2594=Ordos,Concrete
GEN2653=Ordos,Concrete
GEN2658=Ordos,Concrete
GEN2717=Ordos,Concrete
GEN2722=Ordos,Concrete
GEN2786=Ordos,Concrete
GEN2850=Ordos,Concrete
GEN2912=Ordos,Concrete
GEN2913=Ordos,Concrete
GEN2914=Ordos,Concrete
GEN2976=Ordos,Concrete
ID000=Atreides,Const Yard,256,1514
ID001=Ordos,Outpost,256,2528
ID002=Ordos,Spice Silo,256,2654
ID003=Ordos,Barracks,256,2656
ID004=Ordos,Refinery,256,2781
ID005=Ordos,Windtrap,256,2784
ID006=Ordos,Const Yard,256,2910

[REINFORCEMENTS]
1=Ordos,Raider Trike,Enemybase,16
