void set(ScoreValueType type, int value)
int get(ScoreValueType type)
const ScoreValues & operator=(const ScoreValues &other)
@ scoreAlignNative
Score for good alignment native (int)
@ scoreReAlignSymNO
Score for re-alignment without offset symetric (int)
@ scoreNonAlign
Score for non alignment (int)
@ scoreAlignBoth
Score for good alignment both (int)
@ scoreReAlignBoth
Score for re-alignment both (int)
@ scoreReAlignBothNO
Score for re-alignment without offset both (int)
@ scoreReAlignSym
Score for re-alignment symetric (int)
@ scoreAlignSym
Score for good alignment symetric (int)
@ scoreReAlignNativeNO
Score for re-alignment without offset native (int)
tries to keep as much as possible monoisotopes, removing any possible C13 peaks and changes multichar...
scores to apply in comparisons