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| class | AttributeArray |
| | Base class for storing attribute data. More...
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| class | AttributeArray::ScopedRegistryLock |
| struct | AttributeArray::AccessorBase |
| | Accessor base class for AttributeArray storage where type is not available. More...
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| struct | AttributeArray::Accessor< T > |
| struct | TruncateTrait< T > |
| struct | TruncateTrait< float > |
| struct | TruncateTrait< int > |
| struct | TruncateTrait< math::Vec3< T > > |
| struct | UIntTypeTrait< OneByte, T > |
| struct | UIntTypeTrait< true, T > |
| struct | UIntTypeTrait< false, T > |
| struct | UIntTypeTrait< true, math::Vec3< T > > |
| struct | UIntTypeTrait< false, math::Vec3< T > > |
| struct | UnknownCodec |
| struct | NullCodec |
| struct | NullCodec::Storage< T > |
| struct | TruncateCodec |
| struct | TruncateCodec::Storage< T > |
| struct | PositionRange |
| struct | UnitRange |
| struct | FixedPointCodec< OneByte, Range > |
| struct | FixedPointCodec< OneByte, Range >::Storage< T > |
| struct | UnitVecCodec |
| struct | UnitVecCodec::Storage< T > |
| class | TypedAttributeArray< ValueType_, Codec_ > |
| | Typed class for storing attribute data. More...
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| class | AttributeHandle< ValueType, CodecType > |
| class | AttributeWriteHandle< ValueType, CodecType > |
| | Write-able version of AttributeHandle. More...
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| struct | AccessorEval< CodecType, ValueType > |
| | Accessor to call unsafe get and set methods based on templated Codec and Value. More...
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| struct | AccessorEval< UnknownCodec, ValueType > |
| | Partial specialization when Codec is not known at compile-time to use the supplied functor instead. More...
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Attribute Array storage templated on type and compression codec.
- Authors
- Dan Bailey, Mihai Alden, Nick Avramoussis, James Bird, Khang Ngo