[colors]

; Mapview
mapview_unknown = {"r", "g", "b"
    0,     0,   0
}
mapview_citytext = {"r", "g", "b"
    255, 255, 255
}
mapview_citytext_dark = {"r", "g", "b"
    0,     0,   0
}
mapview_cityprod_negative = {"r", "g", "b"
    255,     0,   0
}
mapview_cityblocked = {"r", "g", "b"
    255,   0,   0
}
mapview_goto = {"r", "g", "b"
    0,   255, 200
}
mapview_unsafe_goto = {"r", "g", "b"
    255,   0,   0
}
mapview_selection = {"r", "g", "b"
    255, 255,   0
}
mapview_trade_route_line = {"r", "g", "b"
    0,   255, 127
}
mapview_trade_routes_all_built = {"r", "g", "b"
    0,   255,   0
}
mapview_trade_routes_some_built = {"r", "g", "b"
    255, 255,   0
}
mapview_trade_routes_no_built = {"r", "g", "b"
    255,   0,   0
}
mapview_city_link = {"r", "g", "b"
    0,   255,   0
}
mapview_tile_link = {"r", "g", "b"
    255,   0,   0
}
mapview_unit_link = {"r", "g", "b"
    0,   255, 255
}

; Spaceship
spaceship_background = {"r", "g", "b"
    0,   0,   0
}

; Overview
overview_unknown = {"r", "g", "b"
    0,     0,   0
}
overview_mycity = {"r", "g", "b"
    255, 255, 255
}
overview_alliedcity = {"r", "g", "b"
    255, 255, 255
}
overview_enemycity = {"r", "g", "b"
    0,   255, 200
}
overview_myunit = {"r", "g", "b"
    255, 255,   0
}
overview_alliedunit = {"r", "g", "b"
    255, 255, 255
}
overview_enemyunit = {"r", "g", "b"
    255,   0,   0
}
overview_ocean = {"r", "g", "b"
; Generic ocean, not the same as the Ocean terrain (see "tiles" above)
    0,     0, 200
}
overview_ground = {"r", "g", "b"
    0,   200,   0
}
overview_frozen = {"r", "g", "b"
; Generic frozen/polar terrain, not specifically Glacier/Arctic
  192,   192, 192
}
overview_viewrect = {"r", "g", "b"
    255, 255, 255
}

; Reqtree
reqtree_known = {"r", "g", "b"
    255, 255, 255
}
reqtree_prereqs_known = {"r", "g", "b"
    210, 180, 140
}
reqtree_unknown = {"r", "g", "b"
    190, 150, 110
}
reqtree_researching = {"r", "g", "b"
    255, 250, 70
}
reqtree_goal_prereqs_known = {"r", "g", "b"
    95,  160, 190
}
reqtree_goal_unknown = {"r", "g", "b"
    85,  120, 180
}
reqtree_unreachable = {"r", "g", "b"
    220, 145, 105
}
reqtree_not_gettable = {"r", "g", "b"
    245, 175, 135
}
reqtree_goal_not_gettable = {"r", "g", "b"
    70,  120, 135
}
reqtree_background = {"r", "g", "b"
    0,   0,   0
}
reqtree_text = {"r", "g", "b"
    0,   0,   0
}

reqtree_edge = {"r", "g", "b"
    127,   127,   127
}

; Player dialog
playerdlg_background = {"r", "g", "b"
    0,   0,   0
}
